nationstates- run your own nation

Discussion in 'Parties and Games' started by lottie, Jul 21, 2012.

  1. lottie

    lottie New Member

    Just reinvented my nation here, I had forgotten about it and loved the game.

    Does anyone else play or even you might want to set up your own nation. I'm the republic of Smartiepanties, if you want to look me up there.

    Website: http://www.nationstates.net

    About it...
    The object of the game is to lead a country in the way the player finds best. At the start of the game, the player chooses a few basic characteristics including country name, flag, motto, currency, national animal and style of government. Answers to the questions in the next page determine the initial ratings of the country's civil, economic and political rights. The nation's population starts at five million and increases every day automatically with play.
    Issues

    Gameplay hinges on deciding government policies: the player is presented with automatically assigned "issues" and chooses a response from a list of options. Players can ignore issues by dismissing them, which has no effect on the nation. [4]
    The player sets the frequency with which new issues arise (from five to fourteen issues per week). After the original thirty issues written by Barry were found to be too few for the game to develop satisfactorily, players with national populations of over 500 million have been allowed to propose new issues since 15 July 2003.[5]
    All issues have a peculiar characteristic, and no option is the "correct" one. Each usually has a positive and a negative aspect, although the latter is usually highlighted, and both are always exaggerated. Many issues are posed in terms of radical or extremist beliefs, and the accompanying opinions are rarely well-founded. This is for both humorous and didactic reasons: many opinions are extremely funny or ridiculous, and the player learns that there are no perfect ideas which will work in every case. As gameplay progresses, the user learns that each of the options provided for the proposed issues become more ridiculous and offer no stability to the nationstate. Although this is a simulation game of creating your own nation, the responses are often unrealistic and do not provide many middle-ground options to resolve the issues. Instead, the issues are used to drastically change your nation's economic, political, or social beliefs. As a whole, the issues do not directly relate to real-life situations but rather a more Barry-like nation-state as presented in Jennifer Government.[6]
    There are occasional "Easter Egg" issues, such as one that dealt with piracy on the high seas, released to everyone on International Talk Like a Pirate Day. Other special issues appear after nations have achieved certain population-growth requirements, allowing players to choose a leader, capital city and national religion.
     
  2. Morning Star

    Morning Star Well-Known Member

    I already made a thread about this very thing in the politics section. But you're free to talk about your nation.

    Click Here for the Thread!
     
  3. lottie

    lottie New Member

    Ah, I didn't see that at all. I will certainly post my state there now.
     

Share This Page